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A downloadable foundry module

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$19.99 $9.99 USD or more

Cards, done properly. Blob's Card Engine turns Foundry into a card table: hands that only their owner sees, piles and rows you can drag, flip, tap and shuffle, a log of every move, undo, satisfying sounds and keyboard play. Play by the rules or play loose: every game runs in Strict (the table enforces the rules), Assisted (it warns you) or Sandbox (like a real table).

Eleven games, ready to deal. Texas Hold'em with real side pots, a dealer-run Poker Night, Blackjack, Go Fish, Crazy Eights, War and Klondike Solitaire. For your campaign: Oracle, a full illustrated tarot deck with spreads and reversed cards; the Fate Deck, thirty fates that heal, wound and twist your heroes; Tavern Gambit, a three-card bluffing game played for your character's real gold, with a Deception check to sell the bluff; and an Initiative Deck that deals turn order straight into the Combat tracker.

Made for RPG tables. Link seats to characters and gold, inspiration and hit points stay in sync with the sheet. Card effects roll dice, call for checks with the system's own roll dialog, heal, hurt, add conditions and set initiative. Drop a deck on the map as a pin, or put a "deal a tarot reading" button in a journal. Deepest with D&D 5e; works with any system.

Build anything. The Game Builder sets up zones, values, turns, card actions, triggers and win conditions, with templates and plain-language checks: no code. Design card faces with layers and different looks per card type, fill a library with your art, and let players build decks. For trading card games there are abilities, targets, a stack with priority, deck rules, a deck lobby and three ready-made battler templates.

Share it. Export a game or deck as a pack, one file with the art included, or paste a deck code in chat.

FAQ

Do my players need to buy it? No. The GM who hosts the world needs it; everyone who joins plays.

How do I install it after buying? Follow instructions in listed pdf with your purchase key.

Which systems does it work with? All of them for card games and the builder. Character links (gold, hit points, conditions, checks) work best with D&D 5e and use a generic adapter for other systems.

Can I make and share my own games? Yes. What you make is yours. Share it as a pack; anyone with Blob's Card Engine can import it.

Can I play Magic or Pokémon with it? You can build games with those rules and import decklists by name, but the module doesn't include or download any official cards or art. Use your own or proxy cards.

Does it work offline / on The Forge? It runs inside Foundry: wherever your world runs, it runs.

Card and chip art by Screaming Brain Studios (CC0). Tarot art by SasVel (CC BY 4.0). Sounds by Kenney (CC0). Made by Big Blob Games.

How to install

You need Foundry VTT v13 or v14. Only the GM needs to buy it: everyone who joins your world can play.

  1. Buy, then open your download page. It's in your purchase email and your itch.io library. Copy its address.
  2. Get your install link: go to modules.bigblobgames.dev/bce, paste your download page address, press Get my install link, then Copy.
  3. Install in Foundry: in the setup screen, open Add-on Modules → Install Module, paste your link into Manifest URL at the bottom, and press Install.
  4. Turn it on: launch your world, go to Game Settings → Manage Modules, tick Blob's Card Engine and save.

Updates come through Foundry: press Check for Updates in Add-on Modules. Your worlds, games and decks are kept.

Your install link is tied to your purchase, so please don't share it. Installation steps and troubleshooting are also in the PDF download.

Stuck? Email bigblobgames@gmail.com with your purchase and I'll sort it out.

Docs: bigblobgames.dev/card-engine

1.1.0 - Support for Harrowing Deck and His Majesty the Worm have been added to the engine!

1.2.0 - Support for Lancer Card Hands Mechanics & Perfect Draw games. 

Updated 1 day ago
Published 9 days ago
StatusIn development
CategoryTool
Release date 9 days ago
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorBig Blob Games
GenreCard Game
Tagscard-design, foundry, foundryvtt, module, No AI
LinksDocumentation, Redeem your module.
ContentNo generative AI was used

Purchase

Buy Now
On Sale!
50% Off
$19.99 $9.99 USD or more

In order to download this foundry module you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

How to install Blob's Card Engine.pdf 128 kB
How to install Blob's Card Engine.docx 66 kB

Download demo

Download
harrow-deck.bcepack 6.4 kB
Download
perfect-draw.bcepack 16 kB

Development log

Comments

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Having a lot of fun trying the system out! I want to make it work with Perfect Draw, but there are a few features I'm confused on how to do. 

1: Can players be allowed to add cards to the library and access the Blob Card Engine tools?

2: In match, is there a way to copy a card into the game from outside of the game? I.E. a new token, or a newly made card made with 'Draw the Perfect Card'? 

3: Is there a way to denote/utilize tokens? I.E. adding a 'strengthened' token to a card and having that visually indicate on the card?


Looking forward to seeing how this tool develops! 

(+1)

I can get to all 3 and can get them all added. Great notes, give me a week to get situation with that, think we can get it perfect. Might add perfect draw as a pack in engine you can duplicate than edit rules as you go. Will get to these in 1.2.0 after i mess around with lancer stuff im doing lol

(+1)

Spent alot of time today working on perfect draw compatibility please.  Details are here. You need to import the BCE pack i put in the demo section for compatibility with the game. All three of your requests were added + added basic support for perfect draw sheets

https://www.bigblobgames.dev/card-engine/games/perfect-draw.html

Incredible work! Looking forward to checking this out after work today. Thank you!

Blown away by how cool/comprehensive this is!

Thank you!! One thing I will say is I have not gotten around to make more than 1 NPC be tied to the judge at a time so 2v2 duels with judge vs players going to have to wait.